This is a part of Leaf(https://github.com/Winds-Studio/Leaf/blob/8293ae2d0ada9df24e944f755b50e93208c1496d/leaf-server/minecraft-patches/features/0281-Lithium-faster-hash-palette.patch) Original proj license: https://github.com/Winds-Studio/Leaf/blob/8293ae2d0ada9df24e944f755b50e93208c1496d/LICENSE.md This patch is based on the following mixins: * "net/caffeinemc/mods/lithium/mixin/chunk/palette/StrategyMixin.java" By: 2No2Name <2No2Name@web.de> As part of: Lithium (https://github.com/CaffeineMC/lithium) Licensed under: LGPL-3.0-only (https://www.gnu.org/licenses/lgpl-3.0.html)
43 lines
2.3 KiB
Diff
43 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MrHua269 <mrhua269@gmail.com>
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Date: Sat, 20 Jun 2026 23:16:15 +0800
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Subject: [PATCH] Gale Reduce lambda and Optional allocation in
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EntityBasedExplosionDamageCalculator
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License: LGPL-3.0-only (https://www.gnu.org/licenses/lgpl-3.0.html)
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Gale - https://github.com/GaleMC/Gale
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This patch is based on the following mixin:
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"net/caffeinemc/mods/lithium/mixin/alloc/explosion_behavior/EntityBasedExplosionDamageCalculatorMixin.java"
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By: 2No2Name <2No2Name@web.de>
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As part of: Lithium (https://github.com/CaffeineMC/lithium)
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Licensed under: LGPL-3.0-only (https://www.gnu.org/licenses/lgpl-3.0.html)
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diff --git a/net/minecraft/world/level/EntityBasedExplosionDamageCalculator.java b/net/minecraft/world/level/EntityBasedExplosionDamageCalculator.java
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index 356a3a0dda09af007c3fbddfe360b38f4d7204ce..aff8d67c9b9797402a3bf6c5bce54af19af0ade7 100644
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--- a/net/minecraft/world/level/EntityBasedExplosionDamageCalculator.java
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+++ b/net/minecraft/world/level/EntityBasedExplosionDamageCalculator.java
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@@ -17,8 +17,20 @@ public class EntityBasedExplosionDamageCalculator extends ExplosionDamageCalcula
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public Optional<Float> getBlockExplosionResistance(
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final Explosion explosion, final BlockGetter level, final BlockPos pos, final BlockState block, final FluidState fluid
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) {
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- return super.getBlockExplosionResistance(explosion, level, pos, block, fluid)
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- .map(resistance -> this.source.getBlockExplosionResistance(explosion, level, pos, block, fluid, resistance));
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+ // Gale start - Lithium - reduce lambda and Optional allocation in EntityBasedExplosionDamageCalculator
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+ Optional<Float> optionalBlastResistance = super.getBlockExplosionResistance(explosion, level, pos, block, fluid);
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+
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+ if (optionalBlastResistance.isPresent()) {
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+ float resistance = optionalBlastResistance.get();
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+ float effectiveExplosionResistance = this.source.getBlockExplosionResistance(explosion, level, pos, block, fluid, resistance);
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+
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+ if (effectiveExplosionResistance != resistance) {
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+ return Optional.of(effectiveExplosionResistance);
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+ }
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+ }
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+
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+ return optionalBlastResistance;
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+ // Gale end - Lithium - reduce lambda and Optional allocation in EntityBasedExplosionDamageCalculator
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}
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@Override
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