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Shiroha/shiroha-server/minecraft-patches/features/0063-Leaf-Remove-useless-creating-stats-json-bases-on-pla.patch
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NanaChiyo0721 1bb895c165
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Fix incorrect ticket lock size computing
Yeah this would fully solve the issue of chunk unloading race condition

The same fix was already initially added at "Force clamp grid-exponent to 1~6"
2026-08-09 14:57:32 +08:00

55 lines
2.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Helvetica Volubi <suisuroru@blue-millennium.fun>
Date: Sun, 28 Jun 2026 20:51:53 +0800
Subject: [PATCH] Leaf: Remove useless creating stats json bases on player name
logic
Co-authored by: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com>
As part of: Leaf (https://github.com/Winds-Studio/Leaf/blob/7f3e240bbe0970683c40279a7a65f0fde47503b6/leaf-server/minecraft-patches/features/0043-Remove-useless-creating-stats-json-bases-on-player-n.patch)
Licensed under: MIT (https://github.com/Winds-Studio/Leaf/blob/7f3e240bbe0970683c40279a7a65f0fde47503b6/licenses/MIT.txt)
diff --git a/net/minecraft/server/players/PlayerList.java b/net/minecraft/server/players/PlayerList.java
index fcfa2b7b6e8f4c00763b8c23d6eb2699aced3e75..7ee90d4a8d333c253077871cede3fed63ef23539 100644
--- a/net/minecraft/server/players/PlayerList.java
+++ b/net/minecraft/server/players/PlayerList.java
@@ -1294,22 +1294,26 @@ public abstract class PlayerList {
Path uuidStatsFile = statFolder.resolve(gameProfile.id() + ".json");
if (Files.exists(uuidStatsFile)) {
return uuidStatsFile;
- }
-
- String playerNameStatsFile = gameProfile.name() + ".json";
- if (FileUtil.isValidPathSegment(playerNameStatsFile)) {
- Path playerNameStatsPath = statFolder.resolve(playerNameStatsFile);
- if (Files.isRegularFile(playerNameStatsPath)) {
- try {
- return Files.move(playerNameStatsPath, uuidStatsFile);
- } catch (IOException e) {
- LOGGER.warn("Failed to copy file {} to {}", playerNameStatsFile, uuidStatsFile);
- return playerNameStatsPath;
+ } else {
+ // Leaf start - Remove useless creating stats json bases on player name logic
+ /*
+ String playerNameStatsFile = gameProfile.name() + ".json";
+ if (FileUtil.isValidPathSegment(playerNameStatsFile)) {
+ Path playerNameStatsPath = statFolder.resolve(playerNameStatsFile);
+ if (Files.isRegularFile(playerNameStatsPath)) {
+ try {
+ return Files.move(playerNameStatsPath, uuidStatsFile);
+ } catch (IOException e) {
+ LOGGER.warn("Failed to copy file {} to {}", playerNameStatsFile, uuidStatsFile);
+ return playerNameStatsPath;
+ }
}
}
- }
+ */
+ // Leaf end - Remove useless creating stats json bases on player name logic
- return uuidStatsFile;
+ return uuidStatsFile;
+ }
}
public PlayerAdvancements getPlayerAdvancements(final ServerPlayer player) {