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Shiroha/shiroha-server/minecraft-patches/features/0062-Leaf-Replace-brain-maps-with-optimized-collection.patch
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NanaChiyo0721 1bb895c165
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Fix incorrect ticket lock size computing
Yeah this would fully solve the issue of chunk unloading race condition

The same fix was already initially added at "Force clamp grid-exponent to 1~6"
2026-08-09 14:57:32 +08:00

35 lines
3.0 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MrHua269 <mrhua269@gmail.com>
Date: Sat, 18 Apr 2026 12:27:21 +0800
Subject: [PATCH] Leaf: Replace brain maps with optimized collection
Co-authored by: HaHaWTH <102713261+HaHaWTH@users.noreply.github.com>
As part of: Leaf (https://github.com/Winds-Studio/Leaf/blob/7f3e240bbe0970683c40279a7a65f0fde47503b6/leaf-server/minecraft-patches/features/0070-Replace-brain-maps-with-optimized-collection.patch)
Licensed under: MIT (https://github.com/Winds-Studio/Leaf/blob/7f3e240bbe0970683c40279a7a65f0fde47503b6/licenses/MIT.txt)
diff --git a/net/minecraft/world/entity/ai/Brain.java b/net/minecraft/world/entity/ai/Brain.java
index 16314f63fdf6f81819b2b660c48d0cf3025aa8c1..489648c4b8a00d3fd3bb474d4d178ca197df330c 100644
--- a/net/minecraft/world/entity/ai/Brain.java
+++ b/net/minecraft/world/entity/ai/Brain.java
@@ -37,14 +37,14 @@ import org.jspecify.annotations.Nullable;
public class Brain<E extends LivingEntity> {
private static final int SCHEDULE_UPDATE_DELAY = 20;
- private final Map<MemoryModuleType<?>, MemorySlot<?>> memories = Maps.newHashMap();
- private final Map<SensorType<? extends Sensor<? super E>>, Sensor<? super E>> sensors = Maps.newLinkedHashMap();
+ private final Map<MemoryModuleType<?>, MemorySlot<?>> memories = new it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<>(); // Leaf - Replace brain maps with optimized collection
+ private final Map<SensorType<? extends Sensor<? super E>>, Sensor<? super E>> sensors = new it.unimi.dsi.fastutil.objects.Object2ObjectLinkedOpenHashMap<>(); // Leaf - Replace brain maps with optimized collection
private final Map<Integer, Map<Activity, Set<BehaviorControl<? super E>>>> availableBehaviorsByPriority = Maps.newTreeMap();
private @Nullable EnvironmentAttribute<Activity> schedule;
- private final Map<Activity, Set<Pair<MemoryModuleType<?>, MemoryStatus>>> activityRequirements = Maps.newHashMap();
- private final Map<Activity, Set<MemoryModuleType<?>>> activityMemoriesToEraseWhenStopped = Maps.newHashMap();
- private Set<Activity> coreActivities = Sets.newHashSet();
- private final Set<Activity> activeActivities = Sets.newHashSet();
+ private final Map<Activity, Set<Pair<MemoryModuleType<?>, MemoryStatus>>> activityRequirements = new it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<>(); // Leaf - Replace brain maps with optimized collection
+ private final Map<Activity, Set<MemoryModuleType<?>>> activityMemoriesToEraseWhenStopped = new it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<>(); // Leaf - Replace brain maps with optimized collection
+ private Set<Activity> coreActivities = new it.unimi.dsi.fastutil.objects.ObjectOpenHashSet<>(); // Leaf - Replace brain maps with optimized collection
+ private final Set<Activity> activeActivities = new it.unimi.dsi.fastutil.objects.ObjectOpenHashSet<>(); // Leaf - Replace brain maps with optimized collection
private Activity defaultActivity = Activity.IDLE;
private long lastScheduleUpdate = -9999L;