This is a part of Leaf(https://github.com/Winds-Studio/Leaf/blob/8293ae2d0ada9df24e944f755b50e93208c1496d/leaf-server/minecraft-patches/features/0281-Lithium-faster-hash-palette.patch) Original proj license: https://github.com/Winds-Studio/Leaf/blob/8293ae2d0ada9df24e944f755b50e93208c1496d/LICENSE.md This patch is based on the following mixins: * "net/caffeinemc/mods/lithium/mixin/chunk/palette/StrategyMixin.java" By: 2No2Name <2No2Name@web.de> As part of: Lithium (https://github.com/CaffeineMC/lithium) Licensed under: LGPL-3.0-only (https://www.gnu.org/licenses/lgpl-3.0.html)
36 lines
1.7 KiB
Diff
36 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MrHua269 <mrhua269@gmail.com>
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Date: Thu, 4 Jun 2026 17:30:18 +0800
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Subject: [PATCH] Gale: For collision check has physics before same vehicle
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MIME-Version: 1.0
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Content-Type: text/plain; charset=UTF-8
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Content-Transfer-Encoding: 8bit
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MIME-Version: 1.0
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Content-Type: text/plain; charset=UTF-8
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Content-Transfer-Encoding: 8bit
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License: GPL-3.0-only (https://www.gnu.org/licenses/gpl-3.0.html)
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Gale - https://github.com/GaleMC/Gale
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This patch is based on the following patch:
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"Swaps the predicate order of collision"
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By: ㄗㄠˋ ㄑㄧˊ <tsao-chi@the-lingo.org>
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As part of: Akarin (https://github.com/Akarin-project/Akarin)
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Licensed under: GPL-3.0-only (https://www.gnu.org/licenses/gpl-3.0.html)
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diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
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index 5d52a4e0a9d32957bb74472fa385d9fab8c241f1..2e07b56b94aaf9026320a11105caa892a943879c 100644
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--- a/net/minecraft/world/entity/Entity.java
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+++ b/net/minecraft/world/entity/Entity.java
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@@ -2438,8 +2438,8 @@ public abstract class Entity
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}
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public void push(final Entity entity) {
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+ if (!entity.noPhysics && !this.noPhysics) { // Gale - Akarin - collision physics check before vehicle check
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if (!this.isPassengerOfSameVehicle(entity)) {
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- if (!entity.noPhysics && !this.noPhysics) {
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if (this.level.paperConfig().collisions.onlyPlayersCollide && !(entity instanceof ServerPlayer || this instanceof ServerPlayer)) return; // Paper - Collision option for requiring a player participant
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double xa = entity.getX() - this.getX();
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double za = entity.getZ() - this.getZ();
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