From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Libalpm64 Date: Thu, 9 Jul 2026 10:08:30 +0800 Subject: [PATCH] Add config for item multitask Allows players to use items while moving or switching hotbar slots. This is for Anarchy servers or Crystal PVP servers this allows them to pvp without stopping the item mid animation. diff --git a/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/net/minecraft/server/network/ServerGamePacketListenerImpl.java index 6c2d75f312f970ab9d35f6e6b8a1fa3805ebc37c..392c4b39a9c31be4b5b1fa61f6836920b43e58a3 100644 --- a/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -2182,7 +2182,9 @@ public class ServerGamePacketListenerImpl this.player.sendSpawnProtectionMessage(pos); } else if (this.awaitingPositionFromClient == null && (level.mayInteract(this.player, pos) || passthroughSignInteraction)) { // Paper end - Allow using signs inside spawn protection + if (!io.nanachiyo0721.shiroha.config.modules.fixes.ItemMultitaskConfig.enabled) { // Shiroha - Add config for item multitask this.player.stopUsingItem(); // CraftBukkit - SPIGOT-4706 + } // Shiroha - Add config for item multitask InteractionResult interactionResult = this.player.gameMode.useItemOn(this.player, level, itemStack, hand, blockHit); if (interactionResult.consumesAction()) { CriteriaTriggers.ANY_BLOCK_USE.trigger(this.player, blockHit.getBlockPos(), itemStack); @@ -2381,9 +2383,13 @@ public class ServerGamePacketListenerImpl return; } // CraftBukkit end - if (this.player.getInventory().getSelectedSlot() != packet.getSlot() && this.player.getUsedItemHand() == InteractionHand.MAIN_HAND) { - this.player.stopUsingItem(); + // Shiroha start - Add item multitask config + if (!io.nanachiyo0721.shiroha.config.modules.fixes.ItemMultitaskConfig.enabled) { + if (this.player.getInventory().getSelectedSlot() != packet.getSlot() && this.player.getUsedItemHand() == InteractionHand.MAIN_HAND) { + this.player.stopUsingItem(); + } } + // Shiroha end this.player.getInventory().setSelectedSlot(packet.getSlot()); this.player.resetLastActionTime();