From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Libalpm64 Date: Thu, 9 Jul 2026 10:08:30 +0800 Subject: [PATCH] Add config for item multitask Allows players to use items while moving or switching hotbar slots. This is for Anarchy servers or Crystal PVP servers this allows them to pvp without stopping the item mid animation. diff --git a/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/net/minecraft/server/network/ServerGamePacketListenerImpl.java index 4c9ea818be83ed3c4dacc762f4d0e8c0f177cd19..9fe5ee1c5578be6f6c5ad9a58e10669a4b7ac75a 100644 --- a/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -2169,7 +2169,9 @@ public class ServerGamePacketListenerImpl this.player.sendSpawnProtectionMessage(pos); } else if (this.awaitingPositionFromClient == null && (level.mayInteract(this.player, pos) || passthroughSignInteraction)) { // Paper end - Allow using signs inside spawn protection + if (!moe.monnairealms.camellia.config.modules.fixes.ItemMultitaskConfig.enabled) { // Camellia - Add config for item multitask this.player.stopUsingItem(); // CraftBukkit - SPIGOT-4706 + } // Camellia - Add config for item multitask InteractionResult interactionResult = this.player.gameMode.useItemOn(this.player, level, itemStack, hand, blockHit); if (interactionResult.consumesAction()) { CriteriaTriggers.ANY_BLOCK_USE.trigger(this.player, blockHit.getBlockPos(), itemStack); @@ -2368,9 +2370,13 @@ public class ServerGamePacketListenerImpl return; } // CraftBukkit end - if (this.player.getInventory().getSelectedSlot() != packet.getSlot() && this.player.getUsedItemHand() == InteractionHand.MAIN_HAND) { - this.player.stopUsingItem(); + // Camellia start - Add item multitask config + if (!moe.monnairealms.camellia.config.modules.fixes.ItemMultitaskConfig.enabled) { + if (this.player.getInventory().getSelectedSlot() != packet.getSlot() && this.player.getUsedItemHand() == InteractionHand.MAIN_HAND) { + this.player.stopUsingItem(); + } } + // Camellia end this.player.getInventory().setSelectedSlot(packet.getSlot()); this.player.resetLastActionTime();