From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Libalpm64 Date: Thu, 9 Jul 2026 10:08:30 +0800 Subject: [PATCH] Add config for item multitask Allows players to use items while moving or switching hotbar slots. This is for Anarchy servers or Crystal PVP servers this allows them to pvp without stopping the item mid animation. diff --git a/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/net/minecraft/server/network/ServerGamePacketListenerImpl.java index 96efb7e2e76e821dd68ce5d862e60bdda95a3de2..f5b581fe9ed5ef9212d60732ea59dfa0f7dbcb64 100644 --- a/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -2169,7 +2169,9 @@ public class ServerGamePacketListenerImpl this.player.sendSpawnProtectionMessage(pos); } else if (this.awaitingPositionFromClient == null && (level.mayInteract(this.player, pos) || passthroughSignInteraction)) { // Paper end - Allow using signs inside spawn protection + if (!io.nanachiyo0721.shiroha.config.modules.fixes.ItemMultitaskConfig.enabled) { // Shiroha - Add config for item multitask this.player.stopUsingItem(); // CraftBukkit - SPIGOT-4706 + } // Shiroha - Add config for item multitask InteractionResult interactionResult = this.player.gameMode.useItemOn(this.player, level, itemStack, hand, blockHit); if (interactionResult.consumesAction()) { CriteriaTriggers.ANY_BLOCK_USE.trigger(this.player, blockHit.getBlockPos(), itemStack); @@ -2368,9 +2370,13 @@ public class ServerGamePacketListenerImpl return; } // CraftBukkit end - if (this.player.getInventory().getSelectedSlot() != packet.getSlot() && this.player.getUsedItemHand() == InteractionHand.MAIN_HAND) { - this.player.stopUsingItem(); + // Shiroha start - Add item multitask config + if (!io.nanachiyo0721.shiroha.config.modules.fixes.ItemMultitaskConfig.enabled) { + if (this.player.getInventory().getSelectedSlot() != packet.getSlot() && this.player.getUsedItemHand() == InteractionHand.MAIN_HAND) { + this.player.stopUsingItem(); + } } + // Shiroha end this.player.getInventory().setSelectedSlot(packet.getSlot()); this.player.resetLastActionTime();