From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Libalpm64 Date: Thu, 9 Jul 2026 10:08:30 +0800 Subject: [PATCH] Add config for item multitask Allows players to use items while moving or switching hotbar slots. This is for Anarchy servers or Crystal PVP servers this allows them to pvp without stopping the item mid animation. diff --git a/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/net/minecraft/server/network/ServerGamePacketListenerImpl.java index 0bcc7c157b32cdef930c195def8f6be77fddec0a..4f2ea3d0a3e15dd78bd4cece163d37bf773958bd 100644 --- a/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -2183,7 +2183,9 @@ public class ServerGamePacketListenerImpl this.player.sendSpawnProtectionMessage(pos); } else if (this.awaitingPositionFromClient == null && (level.mayInteract(this.player, pos) || passthroughSignInteraction)) { // Paper end - Allow using signs inside spawn protection + if (!io.nanachiyo0721.shiroha.config.modules.fixes.ItemMultitaskConfig.enabled) { // Shiroha - Add config for item multitask this.player.stopUsingItem(); // CraftBukkit - SPIGOT-4706 + } // Shiroha - Add config for item multitask InteractionResult interactionResult = this.player.gameMode.useItemOn(this.player, level, itemStack, hand, blockHit); if (interactionResult.consumesAction()) { CriteriaTriggers.ANY_BLOCK_USE.trigger(this.player, blockHit.getBlockPos(), itemStack); @@ -2382,9 +2384,13 @@ public class ServerGamePacketListenerImpl return; } // CraftBukkit end - if (this.player.getInventory().getSelectedSlot() != packet.getSlot() && this.player.getUsedItemHand() == InteractionHand.MAIN_HAND) { - this.player.stopUsingItem(); + // Shiroha start - Add item multitask config + if (!io.nanachiyo0721.shiroha.config.modules.fixes.ItemMultitaskConfig.enabled) { + if (this.player.getInventory().getSelectedSlot() != packet.getSlot() && this.player.getUsedItemHand() == InteractionHand.MAIN_HAND) { + this.player.stopUsingItem(); + } } + // Shiroha end this.player.getInventory().setSelectedSlot(packet.getSlot()); this.player.resetLastActionTime();