Updated Upstream(Folia) & Drop Frustum filtering tracker patch
Shiroha CI / build (push) Canceled after 0s
Shiroha CI / Event File (push) Canceled after 0s

This commit is contained in:
2026-08-08 11:46:48 +08:00
parent d1786e96ef
commit c736416ca5
50 changed files with 138 additions and 195 deletions
@@ -5,7 +5,7 @@ Subject: [PATCH] Rebrand to Shiroha
diff --git a/src/main/java/io/papermc/paper/ServerBuildInfo.java b/src/main/java/io/papermc/paper/ServerBuildInfo.java
index 652ff54e7c50412503725d628bfe72ed03059790..add32abb29a291e77fe4d74a6d9f10344897ab26 100644
index 56a5877181e8d37518b178c95155e892c442e96d..4cab6adb697483ba421d1b9af8d5843ccda410fd 100644
--- a/src/main/java/io/papermc/paper/ServerBuildInfo.java
+++ b/src/main/java/io/papermc/paper/ServerBuildInfo.java
@@ -19,6 +19,17 @@ public interface ServerBuildInfo {
@@ -1,7 +1,7 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Helvetica Volubi <suisuroru@blue-millennium.fun>
Date: Sun, 28 Jun 2026 16:40:49 +0800
Subject: [PATCH] KioCG Chunk API
Date: Sat, 8 Aug 2026 11:42:50 +0800
Subject: [PATCH] KioCG ChunkHot API
diff --git a/src/main/java/org/bukkit/Chunk.java b/src/main/java/org/bukkit/Chunk.java
@@ -16,13 +16,13 @@ index d873b78f6935a23ff8f6092b80968267b182cc0f..b4323370859dd4d9e86614484cdb9d2e
+ long getChunkHotAvg(); // KioCG
}
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 7a719d31fbc7633a9bb87ea97338190ee3a6047a..b79b9a2ad108c0488d3cc3862f72985059bb4988 100644
index 65e83e171ab4c514662b9344e08f7065fa9efaa1..274af6397b5f7c0b6787e2669de80e54858950a2 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -4020,4 +4020,6 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
default ObjectContents asObjectContents() {
return this.getPlayerProfile().asObjectContents();
}
@@ -4050,4 +4050,6 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* clearing any fixed pose in the process.
*/
void unsetFixedPose();
+
+ long getNearbyChunkHot(); // KioCG
}