Fix wrong ticket update determination in RegionizedTaskQueue
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@@ -0,0 +1,94 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MrHua269 <mrhua269@gmail.com>
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Date: Thu, 9 Jul 2026 11:54:24 +0800
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Subject: [PATCH] Leaves Vanilla Hopper
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A part from leaves
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Origin patch link: https://github.com/LeavesMC/Leaves/blob/master/leaves-server/minecraft-patches/features/0092-Vanilla-hopper.patch
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Origin license: https://github.com/LeavesMC/Leaves/blob/master/LICENSE.md
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diff --git a/net/minecraft/world/level/block/entity/HopperBlockEntity.java b/net/minecraft/world/level/block/entity/HopperBlockEntity.java
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index a858cb658af70f07614fa1f4d9e8a3435d5c161f..4c9d0bcd8820b250b51c06fff4531021ab57d408 100644
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--- a/net/minecraft/world/level/block/entity/HopperBlockEntity.java
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+++ b/net/minecraft/world/level/block/entity/HopperBlockEntity.java
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@@ -281,36 +281,55 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
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ItemStack movedItem = origItemStack;
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final int originalItemCount = origItemStack.getCount();
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final int movedItemCount = Math.min(level.spigotConfig.hopperAmount, originalItemCount);
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- container.setChanged(); // original logic always marks source inv as changed even if no move happens.
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- movedItem.setCount(movedItemCount);
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-
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- if (!worldData.skipPullModeEventFire) { // Folia - region threading
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- movedItem = callPullMoveEvent(hopper, container, movedItem);
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- if (movedItem == null) { // cancelled
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- origItemStack.setCount(originalItemCount);
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- // Drastically improve performance by returning true.
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- // No plugin could have relied on the behavior of false as the other call
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- // site for IMIE did not exhibit the same behavior
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+ // Leaves start - fix vanilla hopper
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+ if (movedItem.getCount() <= movedItemCount) {
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+ if (!worldData.skipPullModeEventFire) {
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+ movedItem = callPullMoveEvent(hopper, container, movedItem);
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+ if (movedItem == null) { // cancelled
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+ origItemStack.setCount(originalItemCount);
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+ return true;
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+ }
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+ }
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+ movedItem = origItemStack.copy();
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+ final ItemStack remainingItem = addItem(container, hopper, container.removeItem(i, movedItemCount), null);
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+ if (remainingItem.isEmpty()) {
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+ container.setChanged();
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return true;
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}
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- }
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+ container.setItem(i, movedItem);
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+ } else {
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+ container.setChanged(); // original logic always marks source inv as changed even if no move happens.
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+ movedItem.setCount(movedItemCount);
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- final ItemStack remainingItem = addItem(container, hopper, movedItem, null);
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- final int remainingItemCount = remainingItem.getCount();
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- if (remainingItemCount != movedItemCount) {
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- origItemStack = origItemStack.copy(true);
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- origItemStack.setCount(originalItemCount);
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- if (!origItemStack.isEmpty()) {
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- origItemStack.setCount(originalItemCount - movedItemCount + remainingItemCount);
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+ if (!worldData.skipPullModeEventFire) {
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+ movedItem = callPullMoveEvent(hopper, container, movedItem);
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+ if (movedItem == null) { // cancelled
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+ origItemStack.setCount(originalItemCount);
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+ // Drastically improve performance by returning true.
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+ // No plugin could have relied on the behavior of false as the other call
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+ // site for IMIE did not exhibit the same behavior
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+ return true;
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+ }
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}
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- IGNORE_TILE_UPDATES.set(true); // Folia - region threading
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- container.setItem(i, origItemStack);
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- IGNORE_TILE_UPDATES.set(false); // Folia - region threading
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- container.setChanged();
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- return true;
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+ final ItemStack remainingItem = addItem(container, hopper, movedItem, null);
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+ final int remainingItemCount = remainingItem.getCount();
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+ if (remainingItemCount != movedItemCount) {
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+ origItemStack = origItemStack.copy(true);
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+ origItemStack.setCount(originalItemCount);
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+ if (!origItemStack.isEmpty()) {
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+ origItemStack.setCount(originalItemCount - movedItemCount + remainingItemCount);
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+ }
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+
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+ IGNORE_TILE_UPDATES.set(true);
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+ container.setItem(i, origItemStack);
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+ IGNORE_TILE_UPDATES.set(false);
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+ container.setChanged();
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+ return true;
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+ }
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+ origItemStack.setCount(originalItemCount);
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}
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- origItemStack.setCount(originalItemCount);
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+ // Leaves end - fix vanilla hopper
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if (level.paperConfig().hopper.cooldownWhenFull) {
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applyCooldown(hopper);
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