public class ServerPlayer extends Player implements ca.spottedleaf.moonrise.patches.chunk_system.player.ChunkSystemServerPlayer { // Paper - rewrite chunk system
private static final Logger LOGGER = LogUtils.getLogger();
- public static final long LAST_SAVE_ABSENT = Long.MIN_VALUE; public long lastSave = LAST_SAVE_ABSENT; // Paper // Folia - threaded regions - changed to nanoTime
+ public static final long LAST_SAVE_ABSENT = Long.MIN_VALUE; public long lastSave = System.nanoTime(); // Paper // Folia - threaded regions - changed to nanoTime // Shiroha - Fix player auto saving ignores interval