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Shiroha/shiroha-server/minecraft-patches/features/0049-Add-config-for-item-multitask.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Libalpm64 <levamara@proton.me>
Date: Thu, 9 Jul 2026 10:08:30 +0800
Subject: [PATCH] Add config for item multitask
Allows players to use items while moving or switching hotbar slots. This
is for Anarchy servers or Crystal PVP servers this allows them to pvp
without stopping the item mid animation.
diff --git a/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 862a764889ed9ca985afdf672aebeb342c18b0c2..acb148f14593bf8a468a4623b68ba1c7935b5ba6 100644
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--- a/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2183,7 +2183,9 @@ public class ServerGamePacketListenerImpl
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this.player.sendSpawnProtectionMessage(pos);
} else if (this.awaitingPositionFromClient == null && (level.mayInteract(this.player, pos) || passthroughSignInteraction)) {
// Paper end - Allow using signs inside spawn protection
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+ if (!io.nanachiyo0721.shiroha.config.modules.fixes.ItemMultitaskConfig.enabled) { // Shiroha - Add config for item multitask
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this.player.stopUsingItem(); // CraftBukkit - SPIGOT-4706
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+ } // Shiroha - Add config for item multitask
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InteractionResult interactionResult = this.player.gameMode.useItemOn(this.player, level, itemStack, hand, blockHit);
if (interactionResult.consumesAction()) {
CriteriaTriggers.ANY_BLOCK_USE.trigger(this.player, blockHit.getBlockPos(), itemStack);
@@ -2382,9 +2384,13 @@ public class ServerGamePacketListenerImpl
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return;
}
// CraftBukkit end
- if (this.player.getInventory().getSelectedSlot() != packet.getSlot() && this.player.getUsedItemHand() == InteractionHand.MAIN_HAND) {
- this.player.stopUsingItem();
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+ // Shiroha start - Add item multitask config
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+ if (!io.nanachiyo0721.shiroha.config.modules.fixes.ItemMultitaskConfig.enabled) {
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+ if (this.player.getInventory().getSelectedSlot() != packet.getSlot() && this.player.getUsedItemHand() == InteractionHand.MAIN_HAND) {
+ this.player.stopUsingItem();
+ }
}
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+ // Shiroha end
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this.player.getInventory().setSelectedSlot(packet.getSlot());
this.player.resetLastActionTime();